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New Technology Request: Replix Bodiies and Related Tech by member Shrike!


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#1
Shrike

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Name: Model 1A

Description: Model 1A is the conventional body of the Replix. This body possesses a great deal of physical strength and speed. When in this form they can scan vehicles including ships to become their own version of them. The Replix are also capable of Technopathic abilities as well as energy constructs when in this form. Model 1A is the first model of the Replix to ever be produced. The Replix can plug into wall outlets and drain massive amounts of energy to fuel themselves. They can run off of a great many energy sources due to the compatibility technology the Narrikians made.  

Limits: The Model 1A is sort of an easy to produce model, and made in bulk. There are bound to be some glitches with at least some Replix given that Cam has produced 2000. They can also eat, but without energy they will shut down. Attempts to override the programming of a Replix cause them to teleport away.  While this body of the Replix is the easiest to produce, it is also very easy to damage. 

Time Until Development: Developed.
Time Until Use: In use
Time Until Mass Production: Has been mass produced.
Owners: Cameron Dolos, Summanus, Elizabeth Dolos
History: When he arrived in this timeline, Cam decided on something after examining the Narrikians. Long story short, he did not want to drag any of them away from their war. So using his technological knowhow and parts from various labs he created the Replix for himself.

 

Posted Image

 

Most of the male Replix typically look like this, other than Summanus. Some may change their look. 

 

(Credit to author) 

 

This request has been approved

This request has been approved

This request has been approved



#2
Shrike

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Bipity, Boppity, BUMP! 

 



#3
Shrike

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Name:  Ambient Energy Collectors 

Description:  The ambient energy collectors act as the 'heart' of the Replix and are what keep them 'alive' so to speak.  This heart absorbs solar, hydro electricity and many other forms of energy and then uses it to fuel the Replix.  These are about the size of a normal human heart that has nothing wrong with them. The Ambient Energy Collectors are currently the only power source used by the Replix to fuel themselves. The Ambient Energy Collectors act as a sort of 'vacuum' pulling in energy and then channeling it so the Replix can use it to operate off of.  

 

Limits:  As currently  the primary fuel source, if someone were to find a way to disable this most Replix would be helpless without another source of energy.  The AECs are also still in the testing stages, meaning that they have not been approved for Mass Production yet.  This design is still in the testing phases and is nowhere near ready for any sort of mass production. One miswire and the device could explode. Due to this AECs are often checked 100 times before they leave any production areas and then checked another 300 times for good measure.   This has not been put in Summanus or any of the first generation Replix, but will be put in the second generation Replix instead. 

Time Until Development:  Developed. 
Time Until Use: Still testing, but will soon be in use. 
Time Until Mass Production: Eventually will be mass produced. 

Owners: Replix 
History: The AECs were designed as a portable power source that could be used by any Replix. They were also designed because Summanus realized after their battle with Dull Star that the Replix needed more technology.

 

 

Name:  Repair Modules

Description:  The Repair Modules are a device made by the Replix that can only be used currently by them, although could likely be used by other forms of androids or cybernetic life forms of sorts. The Repair Modules first extend mechanical arms and detach the broken body parts or damaged body parts. After that a suitable replacement part is located and then used to replace the broken or damaged components. At the same time the Replix in the Repair Modules are put into a kind of stasis that is pleasurable to them.  Their processors are in a sort of dream state when the repair modules are in use.

Limits:  The repair modules prevent the Replix from doing anything while being repaired. This leaves them completely vulnerable to any outside interference. Replix can be reprogrammed or modified while in the Repair Modules. The Repair Modules are also a technology that has not been geared for mass production yet, but soon will be.

Time Until Development:  Developed.

Time Until Use: Still testing, but will soon be in use.

Time Until Mass Production: Eventually will be mass produced.

Owners: Replix

History:  The attack by Dull Star and his pirates on Summanus made him realize that even Replix need ways to be repaired. This led to the development of the Repair Modules.

 

 

Name:  Hand Cannons

Description:  Hand Cannons are a technology that has been designed by the Replix. Lacking certain abilities, the Replix were forced to turn to technology. This cannon runs off of an AEC and is a technology that has not graduated fully from testing. The Hand Cannons are capable of shooting out a laser and also orbs of Plasma. The Hand Cannons are one of the main short-mid range devices used by the Replix. These are also synched to the Replix meaning they will not respond to non Replix attempts to operate them or use them in the slightest. 

Limits:  The Hand Cannons are one of the main short-mid range technologies of the Replix. As one if stolen and countermeasures were developed, it would give the Replix a harder time of actual combat. The Hand Cannons also lack much in the way of power. They could blow down a door, but that is about it.

Time Until Development:  Developed.

Time Until Use: Still testing, but will soon be in use.

Time Until Mass Production: Eventually will be mass produced.

Owners: Replix

History: After an encounter with Dull Star the Replix have realized they needed actual fire power. This has led to the development of the Hand Cannons. 

 

 

Posted Image



#4
Kaleb

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"Little do the Replix know they contain archived copies of Vionix, Narrikian, Zarethian and Mechera blueprints in their brains."

 

Where did they get these?


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#5
Shrike

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Cam took what the Narrikians have archived on each and filed those away. 



#6
Zareth

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How would he have gained access to those?


The Inquisition, what a show!


The Inquisition, don't ya' know?


They're here to show you your own sin,


That's just why they're takin' you in!






From your friendly neighborhood Inquisitor!


The Zarethian Inquisition,


We're here for you!


#7
Shrike

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Good point, I'll remove that. 



#8
Kaleb

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[font="tahoma, helvetica, arial, sans-serif;font-size:12px;background-color:rgb(24,24,24);"]"When in this form they can scan vehicles including ships to become their own version of them."[/font]

 

[font="tahoma, helvetica, arial, sans-serif;font-size:12px;background-color:rgb(24,24,24);"]In the past we've always held that ships which are shielded can not be scanned in this way, so you'd have to get past their shield to do any kind of scanning. Plus, considering the size of some ships, I'm not sure if it's plausible for it to be able to scan anything bigger than a Corvette sized ship, if that. How does their vehicle scanning procedures work? Also, elaborate on the definition of a Magi Tech power cell.[/font]


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#9
Shrike

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Edited. 



#10
Kaleb

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So to clarify vehicles that are scanned must be unshielded at the time of scanning. How do they scan? You mentioned beams from their eyes but please elaborate on what happens when these ships are scanned, how that process makes the vehicles inoperable, etc.


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#11
Shrike

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Honestly I am not sure on how their beams work or scans work. I am up for suggestions though.  However I do believe I have edited to satisfactory levels. 



#12
Kaleb

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Ask for help in the Skype chat. Until then, denied.


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#13
Shrike

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I would, but Hik kicked me from it. 



#14
Kaleb

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Then try asking in World Building.


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#15
Shrike

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Edited so it will be acceptable. 



#16
Shrike

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Bump! 



#17
Shrike

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Bump! 



#18
Kaleb

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Approved.


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#19
Shrike

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So your approval applies to the Repair Modules and Hand Cannons. 

 

Name: Command Modules 
Description: The command modules were made when Summanus asked with so few of us how could we pilot a single ship? Each Command Module is linked to a different part of the controls of a ship. The command modules function similar to the Repair Modules, but only disable the Replix body and not the mind. The mind is then able to access and control the part of the ship it is linked to as if said part were it's own body. Several of these are used to cover blind spots or mis-communication between Replix inside of the Command Modules. The Command Modules are also a Replix specific technology, and would not work for other races. Ambient Energy Collectors power several of these at a time. 
Limits: This technology like the Repair Modules is fairly new and is bound to have a few minor hiccups or glitches. Another problem with said technology is that they are volatile and could explode, mainly due to the aecs used to power this. The Replix are also unsure about this technology and it's viability as a replacement for old fashioned methods of piloting. Furthermore, this could become outmoded as technology is enhanced. Last but not least this technology has not been able to be mass produced due to a lack of resources presently. 
Time Until Development: Developed. 
Time Until Use: A few days. 
Time Until Mass Production: As soon as they get the resources. 
Owners: Replix 
History: This is one of the modules the Replix have designed. 

 

 

Name: Accountant Alpha
Description: The Accountant Alpha is not a technology that was completely made by the Replix. To build this they had help of a race known as the Vionix who had turned against the race of their creator, the Narrikians. The Accountant Alpha has several dozen command modules, numbering into the hundreds on board this ship allowing absolute control of every last detail of this ship.  What this means is that the room for organic error has been greatly decreased by making many of the functions slaved into the Command Modules.  This ship was designed to be a fortress in on it's own, able to take out multiple enemy ships.

 

Pocket Dimensional Hangars store thousands upon thousands of fighters for the use of the Replix because they need the additional support when in the Accountant Alpha.  Life support does exist onboard this ship as do housing quarters for organic use, and kitchens for the use of organics. However this ship was obviously made by Replix and has no place that an organic could connect to and try to override a ship from. All the controls have been slaved to the Command Modules. 

 

Repair modules exist on board this ship numbering into the hundreds as well, distinctly marked so as not to be confused with the Command Modules. When any Replix suffers damage, they are immediately beamed to one of the Repair Modules.  This allows near instant work to repair the Replix and keep the damaged ones from further damaging themselves. Damaged Replix are not allowed to be inside the Command Modules and are locked out.  Another fail-safe is that all emails are put through 300 security sweeps by fire-walls and if any trigger words are found, or threats are detected said emails are deleted.  Same goes with communications. This also carries thousands of meatcs and mefcs in case they should be needed. Frigates carry hundreds, etc. 

 

Posted Image

(Credit to Illustrator) 

 

Weapons Systems include: 

Plasma Cannons: 500. 

Missile Launchers: 600. 

Lasers: 700. 

Ballistic Missile Launchers: 1000

Anti matter bombs: 10 

Weaponized Construction Missiles

Fighters: 2000

Frigates: 70

Corvettes: 150

 

 

 

 

Limits: This ship was designed as a one of a kind ship, never to be duplicated or mass produced. It is the flag ship of Multi Empire Enterprises and as such cost several hundred thousand credits to create. This ship is not easy to dry-dock and repair. This ship is supposedly a one of a kind, and so no more of this model will be produced by any of the people of Multi Empire. 
Time Until Development: Developed. 
Time Until Use: In use.  
Time Until Mass Production: N/A
Owners: Replix 
History: This is the flag ship of Multi Empire, and their leading ship. 

 

 

Name: Multi Empire Aerial Troop Carrier or MEATC.

Description: The MEATC is made out of the AM Material. Weapons include a variation on the Multi Weapon Construct Apparatus the Narrikians once used that has been modified to allow 'energy cannon balls' to be shot out. This also includes missiles including torpedoes. Lastly a tractor beam has been equipped to the MEATC. The MEATC also uses their own shielding systems built into the ship.  Each MEATC is capable of carrying 10 tanks and 1500 Variable Threat Response Drones in addition to the Replix crew on board each one.  4 are carried in each frigate, and more in capital ships or above. This is equipped with a way to jettison the excess heat from the Plasma Cannons.

Limits: This technology first and foremost is not made for space battles. This is made to be within the gravity of a planet, or to be within a larger vessel. That is why it is not often deployed in Space Battles. Furthermore the hatch will not open until they are on the ground, so nothing can be released until this touches down.

Time Until Development: Developed.

Time Until Use: In Use

Time Until Mass Production: Being done

Owners: Multi Empire Enterprises

History: This is one of their carriers.

 

 

 

 

 

Name: MEFC

Description: The MEFC is a carrier but unlike the Troop Carrier this does not carry troops. No the main purpose of this is to provide overwhelming amounts of air support and so can hold up to 2000 fighters inside of it. The MEFC is made out of Iridium and the AM Material.  Weapons on it include it's own laser cannons that have been modified to give the maximal amount of power possible, tractor beams, missile launchers. A set of rotating Plasma Cannons have been added.  Unlike the MEATC this is capable of being used in space. 10 are carried in each frigate and more in capital ships or above.  This is equipped with a way to jettison the excess heat from the Plasma Cannons by ejecting it into space like the MEATC. The many fighters are stored via 4 pocket dimensional 'hangars' that allow storage of 500 each.  This makes the MEFC able to store them should the need arise.  

Limits:  Each weapon requires a set amount of cool down.  This carrier will open when it is not in danger of immediate attack or only if a very specific command code is given the ship. The missiles when all 30 have been used require 3 posts, Tractor Beams require 5 posts, Plasma Cannons 10 posts, Laser Cannons 7 posts.

Time Until Development: Developed.

Time Until Use: In Use

Time Until Mass Production: Being done

Owners: Multi Empire Enterprises

History: This is one of their carriers.

 

 

 

 

Name:  Plasma Technology

Description: Plasma Technology is a technology Multi Empire Enterprises has recently produced, but are skilled at the use and creation of.  This uses a containment system in order to store the Plasma. When the Plasma needs to be shot out pipes specially designed for the use of the Plasma transport it to the cannons allowing it to be shot out of the cannons. Other uses of Plasma Technology include melee weapons. Heat Sinks are included as are air conditioner like devices to keep the Plasma from overheating when the problem arises.

Limits:  This is prone to overheating, which is why Plasma is not a weapon that is used often. Without proper ventilation this could explode and scuttle a ship completely or at the very least, do a lot of damage to it. Multi Empire Enterprises was not the first to design the technology.

Time Until Development: Developed.

Time Until Use: In Use

Time Until Mass Production: Being done

Owners: Multi Empire Enterprises

History: This is one of their technological weapons they have created.  

 

 

 

Posted Image

(Credit to Illustrator. This is what the Sting Ray looks like.) 

 

Name:  Lawsuit Fighters 

Description:  Lawsuit Fighters are a new piece of Multi Empire Enterprises Technology, but not one they will be selling. This is powered by an AEC and carries a single VTD as the sole pilot. Weapons systems include: Four missile pods, two on each wings, two laser cannons one either side of the nose and a plasma cannon mounted along the underbelly.   Those are all it has weapons wise. 

Limits: Lawsuits Fighters are made as one of the fastest moving fighters in the entire group of Multi Empire Enterprises. This means the armor on them is lighter than it should be on normal ones, making them easier to destroy. Lawsuit Fighters are also not that powerful, as they were designed for hit and run tactics. Going up against anything like a capital ship would likely get them minced, even if they went in large numbers. 

Time Until Development: Developed.

Time Until Use: In Use

Time Until Mass Production: Being done

Owners: Multi Empire Enterprises

History: This is one of their technological weapons they have created.  

 

 

Name: Pocket Dimensional Technology

Description:  Pocket Dimensions are essentially dimensions within a dimension that can store multiple objects, and sometimes store a lot of them. The Replix have created this technology as a means of carrying more fighters and ships on board the Accountant Alpha. This technology has also been applied to all their frigates and MEFCs/Meatcs so they can store more.

Limits: Pocket Dimensional Technology takes a lot of power to sustain and as such puts a considerable drain on the resources of the ship. This is why usually they carry less than capacity and only use a single pocket dimensional hangar.  If the technology sustaining the pocket dimension was destroyed, it would be a considerable loss to Multi Empire as everything inside said pocket dimension would be completely wiped out.  

Time Until Development: Developed.

Time Until Use: In Use

Time Until Mass Production: Being done

Owners: Multi Empire Enterprises

History: This is one of their technological weapons they have created.  

 

Name:  Fail-Safe

Description:  One of the devices implanted inside every single organic employee of Multi Empire Enterprises. This gives them a massively painful jolt of electricity when they attempt to sell or pass on any company information that should not be passed on. This is not all the device does as it is also a bomb capable of taking out an entire city block. Should Summanus choose to, he can detonate any of these at any times. It is also capable of paralyzing the individual temporarily so retrieval can be done before they spill any useful information.  This can pass through weapon sensors as something that is not a weapon, as they cannot control the device at all.  When a person obeys orders it also releases pleasure inducing chemicals.

Limits: This technology would likely make any organic attempt to remove it. Due to a lack of AM devices in their possession, the device can be affected by certain abilities. This technology is also illegal in most markets, and would likely cause metal detectors to go off.  This device could kill by pain or pleasure depending on how much it is used.

Time Until Development: Developed.

Time Until Use: In Use

Time Until Mass Production: Being done

Owners: Multi Empire Enterprises

History:

 

 

 

Name: Surge Generators

Description:  The Surge Generators are a bigger form of the Ambient Energy Collector and operate differently from the AEC. While they still collect power and can transmit it the transmission done by the Surge Generators is different from the AEC. The foremost difference is that any energy transmitted by this method is done so wirelessly.  The Surge Generators can power many devices, due to their relatively unlimited ability to gather energy.

Limits:  The Surge Generators lose about 25% of the energy they collect, meaning several are needed to power larger structures. Vehicles such as Mecha or tanks would need one of these nearby or several ambient energy collectors, aecs.  The Surge Generators are also expensive to produce, but could be worth it. They are programmed with a fail-safe that any unauthorized attempt to modify permanently causes them to short out.  Presently these are about the size of a house, although size could be diminished later on.

Time Until Development: Developed.

Time Until Use: In Use

Time Until Mass Production: Being done

Owners: Multi Empire Enterprises

History:

 

Posted Image

 

Name: Construction Missile

Description: Construction Missiles contain a payload of millions upon millions of nanobots that are all programmed to do a specific task. When the missile explodes it releases a cloud of nanites that immediately get to work building a structure based off of the programming they have. This technology is something Multi Empire has not revealed to the public as it is their unique way of construction. The missile usually has written on it Construction Missile.

Limits: Several of these missiles must be shot if the structure is bigger than a 5 story house. Depending on the structure, it can take a period of time to build. The bigger the structure, the more missiles needed. These missiles are not something that Multi Empire wants to become common knowledge, and so are not for sell.

Time Until Development: Developed.

Time Until Use: In use.

Time Until Mass Production: Depends

Owners: Multi Empire Enterprises

History: This is one of the technologies Multi Empire made to ease their workload.

 

 

 

 

Name: Multi Empire CCHTID

Description: The CCHTID is a device Multi Empire has made. It includes language translation technology, universal positioning system technology, money conversion if rates apply between different currencies, well a calculator that calculates how much you'd have. It also has television, and internet. This device is one of the civilian implements that Multi Empire has recently produced. This is water proof and EMP shielding has been added.

Limits: This technology cannot be used for any sort of combat.

Time Until Development: Developed.

Time Until Use: In use.

Time Until Mass Production: Depends

Owners: Multi Empire Enterprises

History: This is one of the technologies Multi Empire has made to sell.



#20
The Blade

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I'd say they are all approved, nothing seems too bad to me.




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